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Monday Mobile Mashup 10.23.17

Happy Monday! Here's our weekly Mobile Mashup filled with articles, tips, and insights we’ve found valuable throughout the mobile industry. Kotlin 1.2 Beta2 is out Kotlin 1.2 Beta2 is here! Now with 20% faster compiler and better multi-platform projects support! Getting Started: Agile Meets Design Thinking “The

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Monday Mobile Mashup 10.16.17

Happy Monday! Here's our weekly Mobile Mashup filled with articles, tips, and insights we’ve found valuable throughout the mobile industry. Augmented Reality with ARKit and Unreal Engine - Part 3 In Part 2 of our series, iOS Developer Nate West provided a walkthrough of what you’ll need to

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Augmented Reality with ARKit and Unreal Engine - Part 3

Unreal Engine and iOS Dancing Hello again, and welcome back to our tutorial series where we show you what we learned when we built a demo app using Unreal Engine and ARKit. In my last post, we walked through creating the framework and bundle project. Today, I’m going to

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Monday Mobile Mashup 10.9.17

Happy Monday! Here's our weekly Mobile Mashup filled with articles, tips, and insights we’ve found valuable throughout the mobile industry. UI Design for iPhone X: Top Elements and the Notch The iPhone X’s curved screen has created a new design challenge for app developers. Freelance designer Max Rudberg

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Augmented Reality with ARKit and Unreal Engine - Part 2

Unreal Engine iOS Frameworks and Bundles Hello again, and welcome back to our tutorial series where we show you what we learned when we built a demo app using Unreal Engine and ARKit. In my last post, we walked through the Unreal Engine C++ project setup, showing the lay of

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Monday Mobile Mashup 10.2.17

Happy Monday! Here's our weekly Mobile Mashup filled with articles, tips, and insights we’ve found valuable throughout the mobile industry. Augmented Reality with ARKit and Unreal Engine - Part 1 In Part 1 of the series, iOS Developer Nate West discusses the challenges of building a demo app with

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